![]() ![]() Sequels Eye of the Beholder II: The Legend of Darkmoon It was also possible to import a party from Eye of the Beholder into The Legend of Darkmoon or from The Legend of Darkmoon into Assault on Myth Drannor thus, a player could play through all three games with the same party. The possibility to increase the size of the player's party through the recruiting of NPCs was a tradition in all of the Eye of the Beholder series. This can be increased to a maximum of six characters, by resurrecting one or more of the dead NPCs bone remains or finding NPCs that are found throughout the dungeons. The player controls four characters, initially, using a point-and-click interface to fight monsters. GameplayĮye of the Beholder featured a first-person perspective in a three-dimensional dungeon, similar to Dungeon Master. This was changed in the later released Amiga version, which featured an animated ending. Nothing else was mentioned in the ending and there were no accompanying graphics. Once the eponymous beholder is killed, the player would be treated to a small blue window describing that the beholder was killed and that the adventurers returned to the surface where they were treated as heroes. ![]() The team descends further beneath the city, going through Dwarf and Drow clans, to Xanathar's lair, where the final confrontation takes place. The adventurers enter the city's sewer, but the entrance gets blocked by a collapse caused by Xanathar, the eponymous beholder. The lords of the city of Waterdeep hire a team of adventurers to investigate an evil coming from beneath the city.
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